" We're prepare to fire at the Prydwen on your signal. " — Radio Freedom announcer
With Our Powers Combined is an optional Minutemen quest in Fallout 4. It occurs later on the catastrophe if one finishes The Nuclear Option and Old Guns and has or gained hostile condition with the Brotherhood of Steel.
Quick walkthrough
Minutemen primary quest: With Our Powers Combined |
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Build artillery pieces in five settlements. |
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Visit the Minutemen radio operator in the Castle. Order the strike. |
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Report to Ronnie Shaw or Preston Garvey. |
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Reward: 350+ XP |
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Leads to: Defend the Castle |
Detailed walkthrough
Build artillery defenses after speaking with Preston. Build an artillery slice and subsequently assign a settler to man information technology in 5 unlike settlements the Sole Survivor owns. Once that is done, visit the Minutemen radio operator in the Castle and inquire him to give the strike order. Prepare for the attack and defeat the enemy. Sentinel from the Castle, as the Prydwen is destroyed, and and so prepare to fight the vertibirds that they send.
Quest stages
阶段 | 状态 | 描述 | 日志项目 |
100 | | Talk to Preston Garvey | It'southward time for the Minutemen to remove the Brotherhood of Steel as a threat to the Republic. |
200 | | Build artillery in five settlements | It'south fourth dimension for the Minutemen to remove the Alliance of Steel as a threat to the Commonwealth. With enough artillery batteries, we should exist able to accept down the Prydwen with a surprise set on. |
300 | | Launch artillery strike on The Prydwen | It's time for the Minutemen to remove the Alliance of Steel as a threat to the Commonwealth. I've ordered our arms batteries to burn down on the Prydwen. Let's hope information technology's plenty to destroy it. |
400 | | Destroy Prydwen | |
450 | | Defeat Alliance set on on the Castle | |
500 | | Destruction sequence complete | The Minutemen artillery strike succeeded in destroying the Prydwen. Nosotros'll see if the Brotherhood of Steel has anything else to throw at us. |
550 | | Transition to Defend the Castle | The Minutemen arms strike succeeded in destroying the Prydwen. The Brotherhood of Steel has launched a counter-attack on the Castle. If we can defeat them here, their threat to the Commonwealth volition exist over. |
580 | | Defend the Castle complete - Talk to Preston Garvey | The Minutemen arms strike succeeded in destroying the Prydwen. We and then, defeated the Brotherhood'south desperate counter-assault on the Castle. Their threat to the Republic is over. |
800 | | Speak to Ronnie Shaw or Preston Garvey about Vertibird | |
1000 | | Quest complete | |
Companion reactions
Notes
- Even if the player character has finished the chief questline by siding with the Alliance of Steel, this quest volition still be available.
- Defeating the Brotherhood this way prevents the player character from acquiring unique items, such every bit Last Judgment or Maxson'southward battlecoat, because none of the named Brotherhood soldiers show upwards for this last great battle. All the same, the coat can however exist gained by killing Maxson before the arms strike.
- Completing this quest will unlock the ability to use captured Brotherhood Vertibirds with flares found in the Castle armory. Near 2 days after completing this quest Preston Garvey will inform you of the captured Vertibirds, any Vertibird Signal Grenades you already take will call the now-Minuteman flown Vertibird
- If one completed Rockets' Ruddy Glare for the Railroad and so gets Banished from the Establish, this quest volition be skipped after completing the Nuclear Choice. Preston will be seemingly troubled at the destruction of the Prydwen. He can be reassured that the Alliance was a threat.
- If completing this quest subsequently finishing the main quest line with the Brotherhood of Steel, Freedom Prime volition survive the fight and will go on patrolling the Boston Airport, with 5,000,000 HP.
- There are several Brotherhood soldiers in T-threescore ability armor armed with laser weaponry along with a fleet of heavily armored vertibirds during this battle.
Backside the scenes
This quest's proper name is a reference to the children'southward TV show Helm Planet and the Planeteers. The testify follows v super-powered teenagers who can combine their powers to summon the primary hero, Captain Planet. When combining their powers, the Planeteers will say whatever number of phrases that mirror the quest name including "by our powers combined" and "let our powers combine."
Bugs
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主线任务 | | Act 1 | | War Never Changes · Out of Time · Precious stone of the Commonwealth · Unlikely Valentine · Getting a Inkling · Reunions | | Act two | | Dangerous Minds · The Glowing Body of water · Hunter/Hunted · The Molecular Level | | Human activity 3 | | Institutionalized · From Within · Inside Job · Hole-and-corner Undercover | Side quests | | Cambridge Polymer Labs · Confidence Human · Curtain Telephone call · Dependency · Diamond City Blues · Emogene Takes a Lover · Here Kitty, Kitty · Hither At that place Exist Monsters · Hole in the Wall · Human Fault · In Sheep'due south Article of clothing · Kid in a Fridge · Last Voyage of the U.s.a.S. Constitution · Mystery Meat · Order Up · Out in Left Field · Painting the Town · Pickman's Gift · Public Cognition · Pull the Plug · Reveille · Brusk Stories · Special Commitment · Story of the Century · The Big Dig · The Devil'due south Due · The Disappearing Act · The Gilded Grasshopper · The Marowski Heist · The Memory Den · The Hole-and-corner of Cabot House · The Argent Shroud · Trouble Brewin' · Vault 75 · Vault 81 | | 同伴任务 | | Benign Intervention · Emergent Behavior · Long Road Ahead · Long Time Coming | | Miscellaneous quests | | Art Appreciation · Atom Cats · Botany Class · The Cleaner · The Combat Zone · Detective Case Files · Diamond City's Most Wanted · Fallen Hero · Observe the Treasures of Jamaica Plain · Fly Angling · Giddyup 'northward Go · Gun Run · Hazardous Material · Come across Ness at the Crash Site · Nuka Cola Needs · Pool Cleaning · Prep School · Traffic Jam · Treasure Hunt · Vault 81 Tour · Virgil'due south Cure | | 没有标记任务 | | A Pillar of the Customs · Bill Sutton · Brother Confronting Brother · Familiar Faces · Fertilizer Woman · Holly · Lucy Abernathy · Maintenance Man · Quality Assurance · Supervisor Brown · Supervisor Greene · Suspected Synth · Wedding Twenty-four hour period | | 被删除的任务 | | 20 Leagues Under the Sea · Bullet · Off the Grid · Save · That's the Spirit · The Enemy of My Enemy · The Replacement | | Cosmos Club quests | | A Pint-Sized Problem · A Place to Telephone call Home · Burned on the River · Can You Meet Me Now? · Captain Cosmos · Carbonated Concerns · Crucible · Deathmatch · Dog Rescue · Early on Retirement · From Hell · Giddyup! · Vacation Spirits · Malevolent Malfunction · Method to the Madness · Neon Wintertime · Over the Moon · Pyromaniac · Shrouded Manor · Slocum's Joe · Speak of the Devil · The Newspaper Mirror · The Image · The Quantum Stag · Tunnel Snakes Rule! | | Brotherhood of Steel | | Principal quests | | Fire Support · Call to Arms · Semper Invicta · Shadow of Steel · Tour of Duty · Testify No Mercy · From Within · Exterior the Wire · Liberty Reprimed · Blind Betrayal · Tactical Thinking · Spoils of State of war · Ad Victoriam · The Nuclear Option | | Side quests | | A Loose Cease · A New Dawn · Cleansing the Democracy · Duty or Dishonor · Feeding the Troops · Leading by Example · Learning Bend · Quartermastery · The Lost Patrol | Commonwealth Minutemen | | Main quests | | When Freedom Calls · Sanctuary · The Commencement Step · Taking Independence · Erstwhile Guns · Inside Job · Form Ranks · Defend the Castle · The Nuclear Option | | Side quests | | Clearing the Way · Ghoul Trouble · Greenskins · Kidnapped Trader · Kidnapping · Out of the Fire · Raider Troubles · Resettle Refugees · Returning the Favor · Rogue Courser · Taking Point · The Sight · Troubled Waters · With Our Powers Combined | The Railroad | | Primary quests | | Road to Freedom · Tradecraft · Boston After Nighttime · Underground Undercover · Operation Ticonderoga · Precipice of State of war · Rockets' Red Glare · The Nuclear Pick | | Side quests | | A Clean Equation · Called-for Cover · Butcher's Bill · Butcher'southward Pecker 2 · Concierge · High Ground · Jackpot · Lost Soul · Memory Interrupted · Mercer Safehouse · Randolph Safehouse · To the Mattresses · Variable Removal · Weathervane | The Institute | | Main quests | | Institutionalized · Synth Memory · The Battle of Bunker Hill · Flesh - Redefined · Mass Fusion · Pinned · Powering Up · End of the Line · Airship Downwards · Nuclear Family | | Side quests | | A House Divided · Appropriation · Building a Amend Ingather · Hypothesis · Plugging a Leak · Political Leanings · Reclamation · Pest Control | | Automatron Far Harbor | | Main quests | | Mechanical Menace · A New Threat · Headhunting · Restoring Order | | Side quests | | Rogue Robot | | Chief quests | | Best Left Forgotten · Cleansing the Land · Shut to Home · Far From Home · Reformation · The Way Life Should Be · Walk in the Park · Where Y'all Belong | | Side quests | | Ablutions · Acadian Ideals · Blood Tide · Brain Dead · Information Recovery · Deadliest Catch · Forbidden Knowledge · Hull Breach · Hunting the Hunter · Living on the Edge · Rite of Passage · Condom Passage · Search and Destroy · Shipbreaker · The Arrival · The Changing Tide · The Not bad Hunt · The Heretic · The Hold Out · The Cost of Memory · The Trial of Brother Devin · Turn Back the Fog · Visions in the Fog · What Atom Requires · Witch Hunt | Vault-Tec Workshop Nuka-Earth | | Principal quests | | Vault-Tec Calling · Improve Living Underground · A Model Denizen · Explore Vault 88 · Ability to the People · The Watering Pigsty · Vision of the Hereafter · Lady Luck | | Side quests | | Overseer's Nearly Wanted | | Chief quests | | All Aboard · Taken for a Ride · An Ambitious Programme · The Grand Tour · Home Sweet Abode · Power Play | | Side quests | | A Magical Kingdom · A Earth of Refreshment · Amoral Gainsay · Cappy in a Haystack · High Noon at the Gulch · Open Season · Precious Medals · Safari Adventure · Star Control · Trip to the Stars | |
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